[Most people who deal with the Collector, deep down, recognize most of his actions are pantomimes (even if they are only capable of doing so subconsciously). It's pretty fairly common knowledge to about anyone who's heard of the Collector that he really isn't a nice person. But a person like Taneleer has become just powerful enough, wealthy enough, influential enough that these same people make attempts to ignore such a thing.
Even if they do not always succeed.
Ah, but this question:] I try not too spend too long in a single place. It never feels right, Mistress. Even this, [he pauses, to dramatically hold out both of his hands before him. It seems that, in these seconds, he's been made a priest. And he's presenting something to his congregation of one.] Even Knowhere I will have to leave. One day. I do not have any favorites, but, generally, I will try not to land somewhere too awful. Or I will choose someplace remarkably cheap, so that I might be able to dress it up.
You should have seen Knowhere, before I had it renovated. It was truly awful.
Lately, I've been thinking that I've had my fill of these sorts of fix-it jobs; I might choose to land one of my museums somewhere nice. Perhaps California.
[He's going to give her ideas if he's not careful. She often hears innocuous statements like you should have seen and then elects to treat them as suggestions. She could end up putting pre-renovation Knowhere on her travel itinerary.
Hearing him out until the end, a bemused crease forms between her brows. She has a poorly-timed mouthful to chew and swallow before she can clarify that conclusion with him.]
California? Hang on. Sorry. I think my translation circuit's playing up. I'm hearing California, a hot Terran province.
[Since it's rather difficult for a telepathic field to be in error, she goes on,] If there's anything I can do, don't hesitate to ask. I blend right in. [Until she doesn't want to blend anymore. She might have resources left over from her last megalomaniacal cry for attention.]
Would this have anything to do with the high concentration of unique lifeforms protecting said planet?
You've heard that correctly. It's a yes and a no, by the way, [the Collector barely smiles, having finished his delectable tart and licking his fingers with satisfaction at a bouche well- amused
And, here is a scheme that probably makes little sense to most goody-goody types (ah, but, that had to be why most of them are irksome to a man like the Collector):] The people of Terra are protected but horribly ignorant. They only wish to entertain themselves, rather than learn. And that will be their downfall. As a species, their attention-spans have been dwindling and, at the rate of their technological developments, it's unlikely that it will be increasing at any point in the near future.
I've been thinking of landing a museum in one of their amusement parks, [he smacks his own lips, all too tickled by the genius of this plan and the remaining savory-sweetness clinging to his fingertips.] It will contain a thrill ride of some sort. Perhaps even assets that should garner many of their attentions, or I may simply program audioanimatronics and holograms to suit these purposes. The ride itself will be a few minutes long, but the queue area and the lines will be long (as one expects out of amusement rides). In this queue area, I will force waiting Terrans to look at relics from their history of notable alien invasions. Perhaps even educate themselves of forces on their planet that few of them are aware of. If it works well enough, I may even consider landing another museum in another amusement park. [His tone remains incredibly conversational, like the one people typically employ when they talk about the weather or sports. Not a scheme like this.]
no subject
Even if they do not always succeed.
Ah, but this question:] I try not too spend too long in a single place. It never feels right, Mistress. Even this, [he pauses, to dramatically hold out both of his hands before him. It seems that, in these seconds, he's been made a priest. And he's presenting something to his congregation of one.] Even Knowhere I will have to leave. One day. I do not have any favorites, but, generally, I will try not to land somewhere too awful. Or I will choose someplace remarkably cheap, so that I might be able to dress it up.
You should have seen Knowhere, before I had it renovated. It was truly awful.
Lately, I've been thinking that I've had my fill of these sorts of fix-it jobs; I might choose to land one of my museums somewhere nice. Perhaps California.
no subject
Hearing him out until the end, a bemused crease forms between her brows. She has a poorly-timed mouthful to chew and swallow before she can clarify that conclusion with him.]
California? Hang on. Sorry. I think my translation circuit's playing up. I'm hearing California, a hot Terran province.
[Since it's rather difficult for a telepathic field to be in error, she goes on,] If there's anything I can do, don't hesitate to ask. I blend right in. [Until she doesn't want to blend anymore. She might have resources left over from her last megalomaniacal cry for attention.]
Would this have anything to do with the high concentration of unique lifeforms protecting said planet?
no subject
And, here is a scheme that probably makes little sense to most goody-goody types (ah, but, that had to be why most of them are irksome to a man like the Collector):] The people of Terra are protected but horribly ignorant. They only wish to entertain themselves, rather than learn. And that will be their downfall. As a species, their attention-spans have been dwindling and, at the rate of their technological developments, it's unlikely that it will be increasing at any point in the near future.
I've been thinking of landing a museum in one of their amusement parks, [he smacks his own lips, all too tickled by the genius of this plan and the remaining savory-sweetness clinging to his fingertips.] It will contain a thrill ride of some sort. Perhaps even assets that should garner many of their attentions, or I may simply program audioanimatronics and holograms to suit these purposes. The ride itself will be a few minutes long, but the queue area and the lines will be long (as one expects out of amusement rides). In this queue area, I will force waiting Terrans to look at relics from their history of notable alien invasions. Perhaps even educate themselves of forces on their planet that few of them are aware of. If it works well enough, I may even consider landing another museum in another amusement park. [His tone remains incredibly conversational, like the one people typically employ when they talk about the weather or sports. Not a scheme like this.]